Testimonials from Schools

Diocesan School for Girls

I have two Year 11 students completing their Digital Technologies Level 1 NCEA standards using Unity and VR.

 

We contracted VR Voom Teacher to work with the students as they had ambitious projects that we were struggling to complete in the busy classroom environment. Thomas came on site and worked with both of them solving complex problems within their outcomes. He was patient and explained things fully, allowing the students to learn from the experience.

 

This was especially useful when we went into lockdown and Thomas continued to work with the students over Zoom. This gave them the reassurance that they could complete their work at a stressful time and they were very grateful to have this opportunity. The students have gone on to finish their games to a high standard and are very proud of them.

 

I would highly recommend Thomas and VR Voom. They were fantastic to work with and responsive to our needs. Very professional and helpful.

 

Lesley Sampson

Head of Faculty

Creative Industries

Diocesan School for Girls

Saint Kentigern Girls' School

Saint Kentigern Girls’ School year 7 students completed an introduction to Virtual Reality using Unity software through VR Voom.  VR Voom education team presented at the girls’ pace and was able to break down the programming language into achievable steps for learning.

 

Helen Prescott

Assistant Principal

Saint Kentigern Girls' School

Baradene College of the Sacred Heart

“I took a group of Baradene College Computer Science students to VR Voom for a class trip and they had so much fun racing, exploring, riding roller coasters, and helping each other to survive zombies! The staff were so friendly and helpful on the day and we look forward to visiting in the future to take part in their VR School programmes.

After 6 weeks of working with Education Team from VR Voom via online meetings, students finally got to meet the Team in person and will continue their mentoring program into term four. While lockdowns and the pandemic have restricted movement and interactions, our senior students have been busy prototyping apps in Unity. Groups of up to 3 are developing apps around health, wellbeing, education and entertainment.”

 

Will Winter

Head of Digital Learning

Baradene College of the Sacred Heart

Wentworth Computer Science College

I want to thank you for the really enjoyable and educational experience we had at VR Voom.  My students thoroughly enjoyed themselves and they came away with more knowledge and experience within Virtual Reality.  

Thank you for the excellent Term 1 special pricing you had available which gave our students an opportunity to spend more than two hours experiencing Virtual Reality, learning about programming for VR, as well as how VR can be used in different industries and potential career opportunities.  

“I can definitely imagine VR being used well in education and training environments and especially in an entertainment environment where true to life action is appreciated but not essential.  I think I learnt more about what VR is good for and what its downfalls are.”  [Quote from a student]

We plan to continue to leverage VR Voom as a resource and work with you to make the most of the opportunity for our students to be educated in how to create their own content for VR environments as well as gaining additional experience in the use of VR technologies.

 

Kathryn Broughton

Teacher of ICT, Digital Design and Computer Science

Wentworth Computer Science College